Playtest
Anyone in the community.
Scheduled stress-test windows on upcoming builds. You play, you fill a short survey, you go back to your life.
- Early hands-on with new patches
- Direct survey channel to the dev team
- In-game "Playtester" badge
French indie games studio crafting immersive multiplayer worlds. We build games for the long haul, alongside the people who play them.
Albion Online meets Rust meets World of Warcraft. A massive open-world PvP sandbox with full-loot death, base building, and an action-driven crafting system you actually do in the world.

The best feedback we ever got came from players who’d already lost a thousand matches. So we built two ways in: an open Playtest for everyone who wants to kick the tires, and a private Insider Program for the dedicated few who shape mechanics months before launch.
Anyone in the community.
Scheduled stress-test windows on upcoming builds. You play, you fill a short survey, you go back to your life.
Veterans. Top of the ladder. People we already trust.
A privilege, not a perk. You earn the invite by showing up, and you keep it the same way. Insiders see mechanics months before launch and tell us what is broken before anyone else can.
Logos, screenshots, key art, factsheets, trailers. Everything you need to write or stream about our games. No NDA, no friction.
Join the Discord. Argue about balance changes. Find clan-mates. Watch us cry-debug netcode in real time.